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Submission to GDK Spring Semester Showcase 2022
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Devlog
Game is now finished and is available to Wish List on Steam!
May 12, 2022
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Divine Combat
The game is now complete and is available to Wish List on Steam (as well as directly downloading it here): https://store.steampowered.com/app/1916000/Divine_Combat/...
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Game is now half the size and misc bug fixes
March 02, 2022
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Divine Combat
Deleted a large amount of unused assets, reducing file size by over 500MB. The game is now only 348 MB large instead of 850+ MB. Misc bug fixes for the combat; it’s now actually possible to win...
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Minor update 2/19/2022
February 19, 2022
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Divine Combat
Made enemy units’ projected movement tiles red-colored instead of being the same blue color of the player’s projected movement tiles in the combat area Created skeleton “shop” architecture in...
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Turn Update
February 06, 2022
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Divine Combat
#Turn-Update
What has changed in this update: Instead of each individual unit having a turn, now there are two turns: The Player turn and the Enemy turn. The player can now select any of their units that haven’t...
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